Category Archives: EN – Engineering / Design

Why Do People Succeed. [TED talk featuring Analyst Richard St. John ]


[En] Hi There !

[IMPORTANT Disclaimer: I am not the author of this content. This article is just a link to TED talk featuring Analyst Richard St. John about success. Ted Website would not let me “share” on Google+ the way I usually do. That’s why. And I won’t bother fetching the whole Youtube channel to retrieve it, too lazy for this. Should you want to get the real thing, original talk available directly on TED website here]

Here we go.

Why do people succeed? Is it because they’re smart? Or are they just lucky? Neither. Analyst Richard St. John condenses years of interviews into an unmissable 3-minute slideshow on the real secrets of success.

This talk was presented at an official TED conference, and was featured by our editors on the home page.

Enjoy !
https://embed.ted.com/talks/lang/en/richard_st_john_s_8_secrets_of_success

That’s all for now!
Take Care.

Pascal

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Twitter : @LethargicDog
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Scratch Account – Update


Hi there,
It’s been a while…

Today I am setting up a brand new organization for my Scratch stuff. I have decided to split my account in order to manage four independent studios. The main reason for that is to keep it tidy and organized. Now you have 4 studios. One studio for Video Games (Pong and other basics) , another one for Animation (kind of cartoons if you wish), the third one is about Mathematics and last but not least for Simulators (Dashboards, Mechanics…). I will probably create more categories someday, but that’s enough for the moment as I haven’t shared that many projects yet.

Scratch Studios

I have decided to make these four “collections” in order to match my global strategy that consists of several centers of interests, different topics, that people would follow in particular, without having to read all my stuff if they don’t want to. This is already the case for this very blog where you can choose English or French content or search by categories and tags. Same principle for my Google Plus account which has up to 15 collections (including “3D Game Dev”, “Creative Content”, “Education”, “Inspirational”, “Shopping List”…) when my Instagram  is more about my travels, adventures and projects and my Twitter is related to more profound stuff (and some jokes when I am in the right mood). My future YouTube account will probably follow the same path, but no need to hurry for that one, as I have uploaded only one video so far.

Another reason why I needed several categories is for the “Animation” part. This one will have a specific role in the creation of my videos. I will use it either for scripting/editing, or for character animation, and maybe sound and musics as well.

That’s it for now. Please follow me on my networks, share, comment and like. (Any language will be fine for comments, but preferably English of French)

For direct access to my Scratch Account, click here.

Take Care,
Pascal

Basic LEGO Roof with LDD (based on Youtube tutorial)


Hi There,
This post is about a tutorial that I have found on YouTube on how to build a roof with Lego. The author of this great tutorial is JAYSTEPHER. I highly recommend you to subscribe to his channel, as he is providing great advice on building amazing Lego stuff.

Lego Designer Roof Red Tiles from Jaystepher tutorial-5

His tutorial consist of showing us how to build a roof with actual (real) lego bricks, but the purpose of my post today is to suggest that you can build that roof with Lego Digital Designer instead. (LDD is available for free download here).
FYI, it seems that Lego will not provide any further updates for LDD, but the latest version (4.3) is still amazing.

The way I have proceeded is quite simple and there is nothing unusual here. I just ran both LDD and JAYSTEPHER YouTube Video Tutorial (Available here), and I followed his construction step by step, pausing his 17 mn video as often as needed in order not to forget any details. After an hour or two (took much longer that necessary because I took snapshots of my work in progress in order to make this very post, and I tried to compare his part list – available in his video comments –  to mine  – available down below and also with my own building instructions, ZIP file available for download here)

This slideshow requires JavaScript.

If you’re interested to try to build it by yourself, I highly suggest to open both JAYSTEPHER Video, this very post, and my building instructions, so then you have multiple source of information to reach your goal. This might be particularly useful because the author of the tutorial had to move some pieces of the larger window, and as he did not record the video again just for that, my own building instruction might be helpful there. Or you might just be interested it the Parts List below:

For once I have provided a more intricate work here, combining a tutorial, many screenshots, and the building instructions available for download from my google drive, so I would be particularly glad if some of you guys comment this post. Would it be for questions, or to help me improve my writing (as you probably have noticed I am not native English), or even for other remarks, on how it has been useful to you or not, and if you are interested in some more content of that kind)

That’s all for now, I really hope you enjoyed this post as much as I did preparing it. Feel free to share, subscribe, like and comment, and for even more content about Lego, Game Design, 3D and other fun stuff, check my Google Plus account here)
Take Care!
Pascal

 

Pong with SketchUp Make 2016


Hi there!

Another one around this “Pong” project that I am working on for a little while now.
My students using SketchUp 2016 rather than Blender, I thought it would have been a good idea to do the Pong pitch with this app as well. So here we are.

PongSketchup.jpg

Not much more to say about it. If you’d want to review the other ones though, here are the links:
With Lego Digital Designer
With Blender

And dont hesitate to rate, like, comment, share, and subscribe)
Take care!
Pascal

Pong with Lego Digital Designer


Hi there,

Another way to illustrate our work with Pong would be with Lego Digital Designer.
Here is what you can get with very little effort:
Pongillustration.pngThis was made with Lego Digital Designer 4.3 that you can get for free here.

I have used the Extended bricks library (The ones that are red), in order to be able to select the black color later on (for the larger plates).
The game is surrounded by an orange layer the same way that I did previously with Blender(You can check this out here).
Notice that I have chosen flat tiles for the pads, the ball and the orange rectangle.
By the way, this model cannot actually be built because nothing comes to stick the large black plates together. The purpose was only to make a png image out of it.

That’s all for now, please comment, like, subscribe, share…)
Take Care!