Another short article about my work with Blender.
This time I have tried to do things on my own (without the help of any tutorial), and as expected the result is not as awesome as the two previous projects (here and there), but still, not to bad for a restart with the tool.
As I am working on several projects around Pong Original (with Lego Designer, SketchUp, Scratch..), I thought it would have been great to try to do something with Blender as well.
The plan was also to get my students inspired, so they can finish and deliver something by the end of spring holidays.
Regarding my own stuff, here is how it looks like:
The challenge was with the lights and materials here. I am not 100% happy with the outcome but I didn’t want to spend the whole day on it, so here it is.
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Still having lots of fun with blender here. Just wondering why I have left this amazing app for so long…
Step 2 of my “back on track” journey (step 1 here), I have decided to follow another tutorial for drawing an alarm clock this time. Here is below one screenshot when I was half way through it:
What makes me feel rather good is the fact that I am remembering how to use Blender, quickly and easily, and I should pretty soon be able to make my own models for my Unity games.
This Blender app is a bit intimidating at first, but when you finally see the results that you can get, it is really rewarding:
If you compare this final image to the Tutor4u tutorial, you will probably notice that I have customized it a little. The PNG image for the numbers is done with a different font, and I have rotated the hand to show 11:11, which has btw been obtained by rotating the hours hand by 30 degrees anticlockwise and the minutes hand by 66 degrees clockwise.
FYI, I have used Inkscape 0.91 for the texture image and the “Broadway” font. Also Blender is version 2.77 and I have selected “Cycles Render”.
Once again thank you so much to Tutor4u, for the tutorial that I have used. I would recommend his channel and you can find part 1 of this very tutorial right here.
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