Tag Archives: Pong

Pong with SketchUp Make 2016


Hi there!

Another one around this “Pong” project that I am working on for a little while now.
My students using SketchUp 2016 rather than Blender, I thought it would have been a good idea to do the Pong pitch with this app as well. So here we are.

PongSketchup.jpg

Not much more to say about it. If you’d want to review the other ones though, here are the links:
With Lego Digital Designer
With Blender

And dont hesitate to rate, like, comment, share, and subscribe)
Take care!
Pascal

Pong with Lego Digital Designer


Hi there,

Another way to illustrate our work with Pong would be with Lego Digital Designer.
Here is what you can get with very little effort:
Pongillustration.pngThis was made with Lego Digital Designer 4.3 that you can get for free here.

I have used the Extended bricks library (The ones that are red), in order to be able to select the black color later on (for the larger plates).
The game is surrounded by an orange layer the same way that I did previously with Blender(You can check this out here).
Notice that I have chosen flat tiles for the pads, the ball and the orange rectangle.
By the way, this model cannot actually be built because nothing comes to stick the large black plates together. The purpose was only to make a png image out of it.

That’s all for now, please comment, like, subscribe, share…)
Take Care!

 

 

 

Tribute to Pong with Blender


Hi there,
Another short article about my work with Blender.
This time I have tried to do things on my own (without the help of any tutorial), and as expected the result is not as awesome as the two previous projects (here and there), but still, not to bad for a restart with the tool.

As I am working on several projects around Pong Original (with Lego Designer, SketchUp, Scratch..), I thought it would have been great to try to do something with Blender as well.
The plan was also to get my students inspired, so they can finish and deliver something by the end of spring holidays.

Regarding my own stuff, here is how it looks like:

Inside Blender:
Pongv2InPaint.png

Render:
pongLethargicDogv2

The challenge was with the lights and materials here. I am not 100% happy with the outcome but I didn’t want to spend the whole day on it, so here it is.
As always, feel free to comment, subscribe, like, share…

Take Care.
Pascal