Challenge #006: Drawing Super Meat Boy in Vector Graphics with InkScape (or Adobe Illustrator)
The goal of this challenge #006 is to use the vector graphics app Inkscape (or Illustrator) in order to draw the main character of the Indie Game Super Meat Boy, from the Team Meat Studio.
I guess the two members of this Indie Studio wouldn’t mind us to do so, as you can see them enjoying Fan Art Youtube videos and pics of Meat Boy.
For those of you who don’t know much about vector graphics, it’s just another way to do drawings for the web and apps, but at the opposite of other apps, such as Gimp or Photoshop, your drawing is made of items that scale well while you zoom in (without showing “pixels”), and is in my humble opinions much easier to use than their Pixel based counterpart, at least when your purpose is about to get nice graphics without needing to be a proper artist yourself.
Inkscape is a free open source application for Windows, Mas OS X and Linux (available at https://inkscape.org/en/) whereas you will have to pay around USD 500$ for the Adobe counterpart which is Adobe Illustrator. Both of them being professional tools, il will be your decision to choose among them. Main thing you have to know is that Inkscape is generally preferred for Web and In-App art, and Illustrator for professional printing.
Regarding the work to be done here, I decided to challenge you with Meat Boy, as this might be doable after a dozen hours of learning Vector Graphics, and because I am a huge fan of Team Meat and Super Meat Boy since I watched the movie “Indie Game – The movie”.
In order to succeed, you will have to use either the Inkscape app or Illustrator app as discussed above, and practice until you get used to the path, object and layer tools that are mandatory to reach your goal. Once you get there, you will have to find a proper model to get inspired, but if you dont find any, consider the picture below to be the target to reach.
Should you need any help about vector graphics, you will find plenty of video tutorials on youtube, and some other learning sources that I recommend on my Google+ 2D Art Collection (http://plus.google.com/+LethargicDogDotCom/Collections)
Once you have finished your artwork, you will have to save it, then export it as a bitmap format (bmp, jpg, png…), and finally publish it anywhere on the web, then you can consider it a success and choose another LethargicDog 256 Geek Challenge.
Have fun, and good luck !